2. Media (artwork, photo, sound, video, sound recorder, camera, camcorder, animation, YouTube)
Understanding the Media Library
The media library is used for storing the following five types of media: artwork, photos, audio recordings, video recordings and animations. Each section is subdivided into the “Public Media Library” and “My Media Library.” The “Public Media Library” includes media provided by RainbowOne, while you can upload your own media files in “My Media Library.” The amount of media files you can upload to the cloud depends on the program you purchased. If you are a school user, the capacity will be the total usable amount to all teachers, and the media uploaded by school users is shared among all in-school users.
Applicable media formats:
- Artwork: Only accept .swf (flash) files, and the files cannot contain any other program
- Photo: Only accept .jpg or .png files
- Audio: Only accept .mp3 files
- Video: Only accept .mp4 files. RainbowOne uses the video engine of the device to play. The playable format depends on the user’s device.
- Animation: Only accept .swf (flash) animation files, and the files cannot contain any program.
Upload artwork, photo, sound, video or animation:
- Select the media in the component bar.
- The relevant media will pop up on the screen. For example, if you have added an artwork, it will open the artworks of the media library.
- When selecting “My Media Library,” click on the red dot in the lower right corner to upload your media or select an uploaded media.
- Or you can use the “Public Media Library” to select media provided by RainbowOne.
- If you want to change the picture, you can click “File” in the property bar. The library will open again and you can select a different media, or click “Cancel” to keep the original media.
1. Artwork
All artworks in RainbowOne’s “Public Media Library” come in vector illustrations, so they will not be distorted when the user zooms in or out. Be aware that if the screen contains too many or too complex vector graphics, the performance of the device will be affected when editing or reading e-books.
2. Photo
RainbowOne can read .jpg and .png files that contain a transparent background. You can also fine-tune the color of your photos with the “Color” function.
3. Texture
You can use this component to create texture, change the shapes, color and position of the texture, and other settings.
4. Sound Player
You can play the specified file or the system will play the audio file automatically. Please refer to the 「 About System Sound」for more information.
5. Page Turning Sound Player
The difference of this function compared with the sound player is that the selected audio file will continue to play after the page is turned until the user clicks stop.
6. Video Player
You can add video into the e-book with the above applicable format. Please be aware of your available cloud storage capacity while uploading the video. The video will be played in full screen.
7. Sound Recorder
This allows students to record while reading. You can set the recordable length (in seconds) of up to 3 minutes (180 seconds) due to limited cloud capacity.
8. Camera
This allows students to take photos which will be compressed to reduce cloud capacity and transmission time.
9. Camcorder
This allows users to shoot videos. You can set the video pixel and the shooting time. Please note that the higher the pixel and the longer the video, the larger the video file will be, and thus the longer the transmission time and the larger the cloud space.
10. Animation
You can upload and use .swf (flash animation) without any other program
11. YouTube Player
You can enter the YouTube link directly, or click “Browse Webpage” to open the YouTube page. You can watch the video you want to play, and then click OK. RainbowOne will save the video’s webpage. The video will play in full screen when playing YouTube